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Game and Interactive Media Development Minor

This minor provides both the theoretical foundation and practical skill set needed for students to design, develop, and analyze interactive digital experiences and video games. Through a balance of courses in game design, programming, 3D asset creation, and emerging interactive technologies, students learn to conceptualize gameplay systems, apply principles of interactivity and user experience, implement game mechanics through programming, and produce playable digital games and interactive media. Coursework emphasizes both creative and technical problem-solving, preparing students to contribute to game development pipelines, interactive media production, and related industries where real-time, immersive, and interactive content is central.

18 - 20 Total Credit Hours

Required (9 Credit Hours):

DGT 3003
Video Game Development.  (3 credits)
DGT 4783
Mobile Video Game Development.  (3 credits)
DGT 4913
Extended Reality.  (3 credits)

Electives (9 - 11 Credit Hours):

CIT 1813
Introduction to Programming (C++)  (3 credits)
CIT 2183
Software Development for Technology I.  (3 credits)
CIT 2283
Software Development for Technology II.  (3 credits)
CSM 2170
Computer Science I.  (4 credits)
CSM 2670
Computer Science II.  (4 credits)
DGT 4793
Programming for Interactive Media.  (3 credits)

*No more than 12 semester hours counted toward this minor can be double counted with another minor or major.

Information sourced from the 2026-2027 EIU Undergraduate Catalog.